Gaming Like It’s 1923: The Newly Public Domain Game Jam

Happy brand-new year, everybody. Every year, not long after the brand-new year, we publish a rather frustrating post explaining how, as soon as again, no brand-new works have actually entered into the general public domain in the United States, due to the fact that different lobbying interests have actually continued to extend copyright over and over once again, with the last such extension being available in 1998 (the last time old works instantly went into the general public domain in the United States), much better called the Sonny Bono Copyright Term Extension Act. It’s been 21 years of absolutely nothing, which’s been rather unfortunate. This year is various. Thanks to public interest in copyright and individuals getting progressively mad about our secured culture, Hollywood didn’t even make a severe effort to extend copyrights once again (to be reasonable, they put out some feelers, and when they understood it would be an overall catastrophe, they let it go).

So this year, we’ve been seeing lots of celebratory posts, highlighting how works from 1923 are lastly getting in the general public domain (WAY behind they must have, however very little we can do about that now). It’s time to commemorate. And what great is a public domain if you do not do anything with it? Today, now that these works are in the public domain, we’re revealing the Gaming Like It’s 1923 Newly Public Domain Game Jam. We’ve collaborated, when again, with Randy Lubin from Diegetic Games, who was our partner on the (public domain) CIA: Collect It All card video game, to run this video game jam.

If the concept of a video game jam is brand-new to you, it’s quite basic: it’s simply a month-long contest for you to produce video games: these can be computer games, parlor game, card video games, RPGs, interactive fiction, and so on. The one secret requirement: it needs to utilize something from 1923 that has actually simply gone into the general public domain. Those works are complimentary for anybody to utilize, and we ought to commemorate that by really utilizing them to do something enjoyable. Go develop a video game and send it. There are some more information on the rules/restrictions and some tips on the video game jam page . Go make Sonny Bono proud (in spite of the reality that he thought that, contrary to the Constitution, copyright needs to last permanently). We’re providing copies of our CIA video game and a few of our copyright-related tee shirts as rewards.

If you require some source product for motivation, Duke’s Center for the Study of the general public Domain currently has a great page of highlights of recently public domain product, along with a great spreadsheet with a lot more works. There have actually been a heap of news posts in the lead up to this very first United States public domain day in twenty-one years, that may likewise get you believing. Here’s ones from the Smithsonian , the NY Times , BoingBoing , NPR , Quartz , Motherboard , The Stranger and Slate , so begin searching around for fantastic cultural works to develop on …

We’ve currently created an all-star cast of judges, blending folks from both the worlds of video gaming and copyright/public domain, consisting of folks like Cory Doctorow, Whitney “Strix” Beltran, Dan Bull, Rebecca Tushnet, Nicky Case, Mark Lemley, Daphne Keller, Jason Scott, Jason Morningstar, J Li, Eric Goldman, Carolyn Homer, Albert Kong and we’ll likely be calling a couple of more judges throughout the month. Stay tuned.

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